If Blood Moon entered the battlefield after that land, you already know what happens, if Blood Moon entered the battlefield before that land, that land is a Mountain with only the ability of adding red mana, enchantments are not lands. If the permanent that turns enchantments into lands is also a nonbasic land, then you have a dependency loop, Blood Moon dependes on that permanent and that permanent depends on Blood Moon, so you ignore dependency and use time stamp, that means you apply the effects in the same order these permanents entered the battlefield (some other things can change the timestamp order). Enchantments are nonbasic lands, every nonbasic land is a Mountain with only the ability of adding red mana. If you have a nonland permanent that sais "enchantments are lands in addition to their other types", there is what we call a dependency, because that effect and Blood Moon effect apply in the same layer and applying that effect change to what objects the effect of Blood Moon will be applied, so we apply Blood Moon effect always after the other one. ![]() When you determine the characteristics of an object, you use the layers system and you only apply each effect once and in a specific order, you don't enter in a loop.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |